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package bgu.ppm.gtm.agents;

import bgu.ppm.gtm.base.GameTheoryModel;
import bgu.ppm.gtm.base.StrategyProfile;

/**
 *
 * @author User
 */
public class IterativeBestResponseAgent<T extends GameTheoryModel> extends TurnBasedAgent<T> {

    @Override
    protected void doTurn(StrategyProfile currentStrategyProfile) {
        submitCurrentStrategy(findBestResponse(currentStrategyProfile));
    }

    @Override
    protected void start() {
    }
}
